I am on a Windows 10 machine using WinBatch+Compiler 2019A.
When I start either the 32bit or the 64bit versions or the Compiler, I am presented with the "menu" window where the compiler wants the input for Source..., Options..., Target..., etc.
In the 32bit version, I can click on the "buttons" (all of them) and the compiler reacts as expected - If I click on the "Source..." button, the system presents me with a common dialog FileOpen window where I can "select" the WBT that I wish to compile. Perfect.
In the 64bit version, not all the "buttons" are reacting as expected - If I click on the "Source..." button, the system appears to attempt to show me the common dialog FileOpen window (it flashes up) and then the compiler immediately terminates (goes poof - no error messages - nothing). This behavior is what I'm experiencing for any "button" that tries to present the common dialog FileOpen window ("Select...", "Target..." and "Icon...").
It does not seem to matter how I invoke Compiler64 - either from Studio or from the WinBatch PopMenu. Both invocations react the same
If I leave the parameters as they are (what came from the .CMP file), Compiler64 appears to process through correctly and create the .exe I expect.
Is there a problem with 2019a or a problem with my circumstances (some obscure Windows 10 thing or did I install incorrectly or

)